A chat channel on the server.
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Inherited by Nakama.Channel.
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string | Id [get] |
| The server-assigned channel ID.
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IEnumerable< IUserPresence > | Presences [get] |
| The presences visible on the chat channel.
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IUserPresence | Self [get] |
| The presence of the current user. i.e. Your self.
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string | RoomName [get] |
| The name of the chat room, or an empty string if this message was not sent through a chat room.
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string | GroupId [get] |
| The ID of the group, or an empty string if this message was not sent through a group channel.
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string | UserIdOne [get] |
| The ID of the first DM user, or an empty string if this message was not sent through a DM chat.
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string | UserIdTwo [get] |
| The ID of the second DM user, or an empty string if this message was not sent through a DM chat.
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A chat channel on the server.
◆ GroupId
string Nakama.IChannel.GroupId |
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get |
The ID of the group, or an empty string if this message was not sent through a group channel.
◆ Id
string Nakama.IChannel.Id |
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get |
The server-assigned channel ID.
◆ Presences
The presences visible on the chat channel.
◆ RoomName
string Nakama.IChannel.RoomName |
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get |
The name of the chat room, or an empty string if this message was not sent through a chat room.
◆ Self
The presence of the current user. i.e. Your self.
◆ UserIdOne
string Nakama.IChannel.UserIdOne |
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get |
The ID of the first DM user, or an empty string if this message was not sent through a DM chat.
◆ UserIdTwo
string Nakama.IChannel.UserIdTwo |
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get |
The ID of the second DM user, or an empty string if this message was not sent through a DM chat.
The documentation for this interface was generated from the following file: