A multiplayer match.
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Inherited by Nakama.Match.
◆ Authoritative
bool Nakama.IMatch.Authoritative |
|
get |
If this match has an authoritative handler on the server.
◆ Id
The unique match identifier.
◆ Label
string Nakama.IMatch.Label |
|
get |
A label for the match which can be filtered on.
◆ Presences
The presences already in the match.
◆ Self
The current user in this match. i.e. Yourself.
◆ Size
The number of users currently in the match.
The documentation for this interface was generated from the following file: