Nakama .NET 3.1.1
.NET client for Nakama server written in C
Nakama.IMatchState Interface Reference

Some game state update in a match. More...

Inherited by Nakama.MatchState.

Properties

string MatchId [get]
 The unique match identifier. More...
 
long OpCode [get]
 The operation code for the state change. More...
 
byte[] State [get]
 The byte contents of the state change. More...
 
IUserPresence UserPresence [get]
 Information on the user who sent the state change. More...
 

Detailed Description

Some game state update in a match.

Property Documentation

◆ MatchId

string Nakama.IMatchState.MatchId
get

The unique match identifier.

◆ OpCode

long Nakama.IMatchState.OpCode
get

The operation code for the state change.

This value can be used to mark the type of the contents of the state.

◆ State

byte [] Nakama.IMatchState.State
get

The byte contents of the state change.

◆ UserPresence

IUserPresence Nakama.IMatchState.UserPresence
get

Information on the user who sent the state change.


The documentation for this interface was generated from the following file: