Nakama .NET 3.1.1
.NET client for Nakama server written in C
Nakama.IApiTournament Interface Reference

A tournament on the server. More...

Inherited by Nakama.ApiTournament.

Properties

bool CanEnter [get]
 True if the tournament is active and can enter. A computed value. More...
 
int Category [get]
 The category of the tournament. e.g. "vip" could be category 1. More...
 
string CreateTime [get]
 The UNIX time when the tournament was created. More...
 
string Description [get]
 The description of the tournament. May be blank. More...
 
int Duration [get]
 Duration of the tournament in seconds. More...
 
int EndActive [get]
 The UNIX time when the tournament stops being active until next reset. A computed value. More...
 
string EndTime [get]
 The UNIX time when the tournament will be stopped. More...
 
string Id [get]
 The ID of the tournament. More...
 
int MaxNumScore [get]
 The maximum score updates allowed per player for the current tournament. More...
 
int MaxSize [get]
 The maximum number of players for the tournament. More...
 
string Metadata [get]
 Additional information stored as a JSON object. More...
 
int NextReset [get]
 The UNIX time when the tournament is next playable. A computed value. More...
 
int Size [get]
 The current number of players in the tournament. More...
 
int SortOrder [get]
 ASC or DESC sort mode of scores in the tournament. More...
 
int StartActive [get]
 The UNIX time when the tournament start being active. A computed value. More...
 
string StartTime [get]
 The UNIX time when the tournament will start. More...
 
string Title [get]
 The title for the tournament. More...
 

Detailed Description

A tournament on the server.

Property Documentation

◆ CanEnter

bool Nakama.IApiTournament.CanEnter
get

True if the tournament is active and can enter. A computed value.

◆ Category

int Nakama.IApiTournament.Category
get

The category of the tournament. e.g. "vip" could be category 1.

◆ CreateTime

string Nakama.IApiTournament.CreateTime
get

The UNIX time when the tournament was created.

◆ Description

string Nakama.IApiTournament.Description
get

The description of the tournament. May be blank.

◆ Duration

int Nakama.IApiTournament.Duration
get

Duration of the tournament in seconds.

◆ EndActive

int Nakama.IApiTournament.EndActive
get

The UNIX time when the tournament stops being active until next reset. A computed value.

◆ EndTime

string Nakama.IApiTournament.EndTime
get

The UNIX time when the tournament will be stopped.

◆ Id

string Nakama.IApiTournament.Id
get

The ID of the tournament.

◆ MaxNumScore

int Nakama.IApiTournament.MaxNumScore
get

The maximum score updates allowed per player for the current tournament.

◆ MaxSize

int Nakama.IApiTournament.MaxSize
get

The maximum number of players for the tournament.

◆ Metadata

string Nakama.IApiTournament.Metadata
get

Additional information stored as a JSON object.

◆ NextReset

int Nakama.IApiTournament.NextReset
get

The UNIX time when the tournament is next playable. A computed value.

◆ Size

int Nakama.IApiTournament.Size
get

The current number of players in the tournament.

◆ SortOrder

int Nakama.IApiTournament.SortOrder
get

ASC or DESC sort mode of scores in the tournament.

◆ StartActive

int Nakama.IApiTournament.StartActive
get

The UNIX time when the tournament start being active. A computed value.

◆ StartTime

string Nakama.IApiTournament.StartTime
get

The UNIX time when the tournament will start.

◆ Title

string Nakama.IApiTournament.Title
get

The title for the tournament.


The documentation for this interface was generated from the following file: