A tournament on the server.
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| bool | Authoritative [get] |
| | Whether the leaderboard was created authoritatively or not.
|
| bool | CanEnter [get] |
| | True if the tournament is active and can enter. A computed value.
|
| int | Category [get] |
| | The category of the tournament. e.g. "vip" could be category 1.
|
| string | CreateTime [get] |
| | The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament was created.
|
| string | Description [get] |
| | The description of the tournament. May be blank.
|
| int | Duration [get] |
| | Duration of the tournament in seconds.
|
| int | EndActive [get] |
| | The UNIX time when the tournament stops being active until next reset. A computed value.
|
| string | EndTime [get] |
| | The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament will be stopped.
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| string | Id [get] |
| | The ID of the tournament.
|
| int | MaxNumScore [get] |
| | The maximum score updates allowed per player for the current tournament.
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| int | MaxSize [get] |
| | The maximum number of players for the tournament.
|
| string | Metadata [get] |
| | Additional information stored as a JSON object.
|
| int | NextReset [get] |
| | The UNIX time when the tournament is next playable. A computed value.
|
| ApiOperator | Operator [get] |
| | Operator.
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| int | PrevReset [get] |
| | The UNIX time when the tournament was last reset. A computed value.
|
| int | Size [get] |
| | The current number of players in the tournament.
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| int | SortOrder [get] |
| | ASC (0) or DESC (1) sort mode of scores in the tournament.
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| int | StartActive [get] |
| | The UNIX time when the tournament start being active. A computed value.
|
| string | StartTime [get] |
| | The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament will start.
|
| string | Title [get] |
| | The title for the tournament.
|
A tournament on the server.
◆ Authoritative
| bool Nakama.IApiTournament.Authoritative |
|
get |
Whether the leaderboard was created authoritatively or not.
◆ CanEnter
| bool Nakama.IApiTournament.CanEnter |
|
get |
True if the tournament is active and can enter. A computed value.
◆ Category
| int Nakama.IApiTournament.Category |
|
get |
The category of the tournament. e.g. "vip" could be category 1.
◆ CreateTime
| string Nakama.IApiTournament.CreateTime |
|
get |
The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament was created.
◆ Description
| string Nakama.IApiTournament.Description |
|
get |
The description of the tournament. May be blank.
◆ Duration
| int Nakama.IApiTournament.Duration |
|
get |
Duration of the tournament in seconds.
◆ EndActive
| int Nakama.IApiTournament.EndActive |
|
get |
The UNIX time when the tournament stops being active until next reset. A computed value.
◆ EndTime
| string Nakama.IApiTournament.EndTime |
|
get |
The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament will be stopped.
◆ Id
| string Nakama.IApiTournament.Id |
|
get |
The ID of the tournament.
◆ MaxNumScore
| int Nakama.IApiTournament.MaxNumScore |
|
get |
The maximum score updates allowed per player for the current tournament.
◆ MaxSize
| int Nakama.IApiTournament.MaxSize |
|
get |
The maximum number of players for the tournament.
◆ Metadata
| string Nakama.IApiTournament.Metadata |
|
get |
Additional information stored as a JSON object.
◆ NextReset
| int Nakama.IApiTournament.NextReset |
|
get |
The UNIX time when the tournament is next playable. A computed value.
◆ Operator
◆ PrevReset
| int Nakama.IApiTournament.PrevReset |
|
get |
The UNIX time when the tournament was last reset. A computed value.
◆ Size
| int Nakama.IApiTournament.Size |
|
get |
The current number of players in the tournament.
◆ SortOrder
| int Nakama.IApiTournament.SortOrder |
|
get |
ASC (0) or DESC (1) sort mode of scores in the tournament.
◆ StartActive
| int Nakama.IApiTournament.StartActive |
|
get |
The UNIX time when the tournament start being active. A computed value.
◆ StartTime
| string Nakama.IApiTournament.StartTime |
|
get |
The UNIX time (for gRPC clients) or ISO string (for REST clients) when the tournament will start.
◆ Title
| string Nakama.IApiTournament.Title |
|
get |
The title for the tournament.
The documentation for this interface was generated from the following file: