Here is a list of all class members with links to the classes they belong to:
- s -
- Salt : Nakama.IApiAccountGameCenter
- ScheduleId : Satori.IApiMessage
- Scheme : Nakama.Client, Nakama.IClient, Satori.Client, Satori.IClient
- Score : Nakama.Console.IApiLeaderboardRecord, Nakama.IApiLeaderboardRecord, Nakama.IWriteLeaderboardRecordRequestLeaderboardRecordWrite, Nakama.IWriteTournamentRecordRequestTournamentRecordWrite
- SecWebSocketExtensions : Nakama.Ninja.WebSockets.WebSocketClientOptions
- SecWebSocketKeyMissingException() : Nakama.Ninja.WebSockets.Exceptions.SecWebSocketKeyMissingException
- SecWebSocketProtocol : Nakama.Ninja.WebSockets.WebSocketClientOptions
- Seek() : Nakama.Ninja.WebSockets.BufferPool.PublicBufferMemoryStream
- SeenBefore : Nakama.IApiValidatedPurchase
- Self : Nakama.IChannel, Nakama.IMatch, Nakama.IMatchmakerMatched, Nakama.IParty
- SendAsync() : Nakama.HttpRequestAdapter, Nakama.IHttpAdapter, Nakama.ISocketAdapter, Nakama.WebSocketAdapter, Nakama.WebSocketStdlibAdapter, Satori.HttpRequestAdapter, Satori.IHttpAdapter
- Sender : Nakama.IStreamState
- SenderId : Nakama.Console.IApiChannelMessage, Nakama.Console.IApiNotification, Nakama.IApiChannelMessage, Nakama.IApiNotification
- SendMatchStateAsync() : Nakama.ISocket, Nakama.Socket
- SendPartyDataAsync() : Nakama.ISocket, Nakama.Socket
- SendPing() : Nakama.Ninja.WebSockets.IPingPongManager, Nakama.Ninja.WebSockets.PingPongManager
- SendTime : Satori.IApiMessage
- ServerKey : Nakama.Client, Nakama.IClient
- ServerListenerSocketException() : Nakama.Ninja.WebSockets.Exceptions.ServerListenerSocketException
- ServerVersion : Nakama.Console.IConsoleConfig
- SessionCount : Nakama.Console.IStatusListStatus
- SessionId : Nakama.IUserPresence
- SessionLogoutAsync() : Nakama.Client, Nakama.IClient
- SessionRefreshAsync() : Nakama.Client, Nakama.IClient, Satori.Client, Satori.IClient
- SetLength() : Nakama.Ninja.WebSockets.BufferPool.PublicBufferMemoryStream
- Signature : Nakama.IApiAccountGameCenter, Nakama.IApiValidatePurchaseHuaweiRequest
- SignedPlayerInfo : Nakama.IApiAccountFacebookInstantGame
- SignedRequest : Nakama.IApiValidatePurchaseFacebookInstantRequest
- Size : Nakama.IApiMatch, Nakama.IApiTournament, Nakama.IMatch
- Socket() : Nakama.Socket
- SortOrder : Nakama.IApiTournament
- StartActive : Nakama.IApiTournament
- StartTime : Nakama.IApiTournament
- StartTimeSec : Satori.IApiLiveEvent
- State : Nakama.Console.IApiFriend, Nakama.Console.IUserGroupListUserGroup, Nakama.IApiFriend, Nakama.IGroupUserListGroupUser, Nakama.IMatchState, Nakama.IStreamState, Nakama.IUserGroupListUserGroup
- Status : Nakama.IUserPresence
- StatusCode : Nakama.ApiResponseException, Nakama.Console.ApiResponseException, Satori.ApiResponseException
- SteamId : Nakama.Console.IApiUser, Nakama.IApiUser
- Store : Nakama.IApiValidatedPurchase, Nakama.IApiValidatedSubscription
- Stream : Nakama.IStreamPresenceEvent, Nakama.IStreamState, Nakama.Ninja.WebSockets.WebSocketHttpContext
- StringProperties : Nakama.IMatchmakerUser
- Subject : Nakama.Console.IApiNotification, Nakama.IApiNotification, Nakama.IStream
- SubProtocol : Nakama.Ninja.WebSockets.WebSocketServerOptions
- Subscore : Nakama.Console.IApiLeaderboardRecord, Nakama.IApiLeaderboardRecord, Nakama.IWriteLeaderboardRecordRequestLeaderboardRecordWrite, Nakama.IWriteTournamentRecordRequestTournamentRecordWrite
- Sync : Nakama.IApiLinkSteamRequest